[vc_row][vc_column][vc_video link=”https://youtu.be/rnWlQ3NOjCQ”][/vc_column][/vc_row][vc_row][vc_column][vc_wp_text]Lots of refactoring has been going on in Phoenicia recently, but it’s enabled better inventory handling and not the ability to sell letters (and soon words) for in-game “coins” that will be used elsewhere.[/vc_wp_text][/vc_column][/vc_row]
Welcome to Phoenicia! We’re so glad you’ve stopped by to visit. As time progresses, you’ll see posts about the game development here, as well as blog posts about our team, our ideas, and what our goals are. We are thrilled to share our experiences with you.
Phoenicia started as an idea, hatched on the side of a mountain, in response to the Global Literacy Prize challenge from The XPrize Foundation. We hope to, through fun and engaging game play, increase the literacy skills of our target group of children over the competition time. There will be more on that, and so many other topics, as the next year goes by.
We want to take a moment to thank you all for your support and encouragement. The next months will pose quite a challenge for our little development team, and we are all so thankful for the support of our family and friends who want to see this little brain-child through to fruition as badly as we do.
Stick around, come back and visit us often. There will be a lot of changes coming, and much more information. We are very excited, and would love if you’d join us on this journey.